Beta 1.4.1 - Some bug fixes
Olivine Lights » Devlog
This update has no new content, just fixes.
- Fixed a major bug where the game would crash when trying to go to a specific scene while exploring the Aqua base in the bad karma route. (The game was trying to check a variable that I forgot to actually define) I won't say exactly what scene it was because it was one of the more hidden spoiler-ey scenes.
- The animation for Blizzard happening off-screen wasn't playing right and was also trying to play the animation for Muk using Minimize. (missing a "return" at the end of the code) This has been fixed.
- Fixed a situation on day 5 where you could talk to Kate about her being attacked by Houndoom even if that hadn't happened.
- One of the attacks in the bad karma showdown didn't actually do damage to its target, this has been fixed.
- Corrected the spelling of Eelektrik and Eelektross. Evidently I've been spelling those names wrong since... forever??
- The game may have been still set to save screenshots to an unusual directory, due to me not disabling some debugging code. This has been fixed.
Files
Olivine Lights Beta 1.4.1 Windows 252 MB
Apr 21, 2023
Olivine Lights Beta 1.4.1 Android 267 MB
Apr 21, 2023
Olivine Lights Beta 1.4.1 Mac 248 MB
Apr 21, 2023
Olivine Lights Beta 1.4.1 Linux 247 MB
Apr 21, 2023
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Olivine Lights
A Pokemon Visual Novel & Adventure Game
More posts
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- Upcoming contentJul 02, 2023
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- TwitterMay 04, 2023
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