Beta 1.5 - Cheats, New Art, New Epilogue(s)
New content:
Cynthia no longer begs you to come to Sinnoh with her unless your love stat is high enough. Instead she (and Jasmine) will wish you luck as you sail off to Kanto, so long as you promise to stay in touch and come visit some time. If you've shown Kate how much fun pokémon battles can be, she might ask to come with you...
Added an alternate way the Bad Karma route can end. With the right persuasion you can make friends with Betsy and convince her to stand down. This earns you an achievement. Don't expect this to be a completely happy ending though, it still basically means Team Aqua won in the end.
You can now warn Jasmine about how her house isn't all that secure. For now, this doesn't really do much of anything except change some dialogue.
Added a cheats menu, and the ability to replay lewd scenes that you've already seen.
Cheats are made available by earning specific achievements. For example the cheat to show Cynthia and Jasmine's love stats is unlocked by getting the Finding the Light achievement. The option to show Cynthia and/or Jasmine's love can be turned off and on at any point during the game once you've unlocked that cheat.
Just to be clear, there are no scenes which require cheats in order to get to them. Right now there's only three different cheats in the game, because that was all I could think of. Thank you to VNAnon for suggesting the "start with 10 love" cheat. If anyone else has ideas for cheats I'd love to hear them.
By the way, getting high love with Jasmine doesn't really do anything yet. There is more content with her coming down the pipeline, but I'm waiting on art. And speaking of art, the game now has three brand new pieces of art from ebakubaku! Jasmine hugging Metang in the gym; Cynthia without her coat at the end, and Jasmine hugging Cynthia goodbye in the epilogue. I don't want to show them all here because it's a bit of a spoiler.
There's some other new art, all edits made from existing things. Jasmine and Cynthia's rain-soaked sprites now have a couple different expressions. Betsy now has a walkie talkie. Kate now has an umbrella. The post card the player may get at the start of day 4 is now shown to the player.
Bug fixes:
Fixed a major bug where going to the lighthouse after the side mission with Jasmine caused Magnemite to start the battle at 0 HP.
Fixed another issue where the player could talk about Kate being attacked by Houndoom even though it hadn't happened.
Fixed a niche case where, at the end of day 4, the player would call their pokémon Metang even thought it hadn't evolved yet.
Fixed a niche case where Nelson would be invisible at the start of day 4.
Fixed a bug where you could get coffee with Cynthia for the first time, but the game would act like you've gotten coffee before.
Made a lot of minor adjustments to the positioning of Kate's sprite in various places, to make her height a little more consistent relative to other characters.
Known issues:
The love meters are tied to the dialogue box and the menu screen, so they disappears and reappear when those screens do. It looks a little flickery. I need to change how they work.
The Android version of the game might still say that it's version 1.3.1 for some reason.
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Get Olivine Lights
Olivine Lights
A Pokemon Visual Novel & Adventure Game
More posts
- 1.6.2 Release36 days ago
- Preview for my next gameMay 10, 2024
- Game GuideFeb 05, 2024
- Assets, also, Discord!Jan 14, 2024
- Version 1.6 releaseJan 10, 2024
- Upcoming contentJul 02, 2023
- Beta 1.5.1 ReleaseJun 12, 2023
- TwitterMay 04, 2023
- Beta 1.4.1 - Some bug fixesApr 21, 2023
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